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Third-Person MOBA

Zhong Kui in Smite

Zhong Kui is a playable Mage of the Chinese pantheon in the third-person MOBA Smite, a close-range caster who marks enemies as demons and stores them in his bag for protection.

Platform
PC, Console
Release
Added in 2013
Role of Zhong Kui
Mage (Chinese Pantheon)
Zhong Kui as a playable god in Smite

Zhong Kui in Smite

Last checked: 22 October 2026. Balance changes can alter any ability detail below, so check the in-game god page.

The demon queller on the battleground of the gods

Smite is a third-person MOBA in which gods and heroes from many mythologies fight in team battles. Zhong Kui was released as a playable god in 2013 (Wikipedia) and belongs to the Chinese pantheon. He plays as a durable Mage: a close-range caster who marks enemies, drives out their "demons" and stores them for protection.

Ability kit

The community wiki lists the following abilities (Smite Wiki):

SlotAbilityWhat it does
PassiveDemon BagCaptured demons are stored in his bag and grant protections.
1Expose EvilMarks enemies in front of him as demons, damaging and slowing them over time.
2ExorcismDrives the demons out of enemies, dealing damage and healing Zhong Kui for each marked demon captured.
3Book of DemonsDamages and stuns nearby enemies, with a longer stun on marked targets.
UltimateRecall DemonsReleases the stored demons to chase nearby players for a few seconds, damaging enemies and healing allies, while Zhong Kui resists crowd control.

The kit rewards a simple sequence: mark with Expose Evil, consume the mark with Exorcism, then let the bag's protections carry him through the fight.

The legend behind the god

The game treats Zhong Kui as a demon hunter of the Chinese pantheon. The original legend is older and more varied than any game: see the origin of Zhong Kui and the two layers of the story, from Tang court dream to Ming and Qing scholar-hero.

Official resources

New to Zhong Kui? Read his origin story